Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

Previous message: [thread] [date] [author]
Next message: [thread] [date] [author]
From: Aliner
Date: Sunday, November 16, 2008 - 12:49 pm

------=_Part_26143_8400051.1226864992319
Content-Type: text/plain; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable
Content-Disposition: inline

You can count me in. I have experience doing kernel development. Since the
documentation is not available, I saw a couple of pointers on how to start
on the nouveau project. They have an excellent section on tools and
documentation. http://nouveau.freedesktoplorg/wiki.

I have some questions, the glamo chip contains 3d support, what version of
OpenGL (or OpenGL ES) is implemented?
Are we still going to keep Xglamo (kdrive) or are we goint to use X.org
server? (this question arised after Rastermans e-mail)
Are we going to support full OpenGL or OpenGL ES on the implementation?
Or is it going to be a OpenGL driver and a OpenGL ES driver?

Thank you

On Sun, Nov 16, 2008 at 2:11 PM, "Marco Trevisan (Trevi=F1o)"
<mail@3v1n0.net>wrote:

h
s

------=_Part_26143_8400051.1226864992319
Content-Type: text/html; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable
Content-Disposition: inline

You can count me in. I have experience doing kernel development. Since the =
documentation is not available, I saw a couple of pointers on how to start =
on the nouveau project. They have an excellent section on tools and documen=
tation. <a href=3D"http://nouveau.freedesktoplorg/wiki" target=3D"_blank">h=
ttp://nouveau.freedesktoplorg/wiki</a>.<br>

<br>I have some questions, the glamo chip contains 3d support, what version=
 of OpenGL (or OpenGL ES) is implemented?<br>Are we still going to keep Xgl=
amo (kdrive) or are we goint to use X.org server? (this question arised aft=
er Rastermans e-mail)<br>

Are we going to support full OpenGL or OpenGL ES on the implementation?<br>=
Or is it going to be a OpenGL driver and a OpenGL ES driver?<br><br>Thank y=
ou<br><br><div class=3D"gmail_quote">On Sun, Nov 16, 2008 at 2:11 PM, &quot=
;Marco Trevisan (Trevi=F1o)&quot; <span dir=3D"ltr">&lt;<a href=3D"mailto:m=
ail@3v1n0.net" target=3D"_blank">mail@3v1n0.net</a>&gt;</span> wrote:<br>

<blockquote class=3D"gmail_quote" style=3D"border-left: 1px solid rgb(204, =
204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div>Jacob Peters=
on wrote:<br>
&gt; There has been some discussion on the recently about the Glamo and<br>
&gt; OpenGL where Wolfgang called for serious developers to get in touch wi=
th<br>
&gt; him and he would see what could be done about getting access to the<br=
&gt; NDA&#39;ed Glamo documents [1]. &nbsp;A couple of developers responded=
 saying<br>
&gt; they were interested. &nbsp;I would like to see how many people are<br=
&gt; interested and willing to commit to working on and OpenGL driver in th=
is<br>
&gt; thread. &nbsp;If there is enough interest I will start a project one<b=
r>
</div>&gt; <a href=3D"http://projects.openmoko.org" target=3D"_blank">proje=
cts.openmoko.org</a> &lt;<a href=3D"http://projects.openmoko.org" target=3D=
"_blank">http://projects.openmoko.org</a>&gt; and then we can<br>
<div>&gt; work with Openmoko on the legal aspects of the NDA.<br>
&gt;<br>
&gt; So please, if you are interested and motivated lets discuss it here,<b=
r>
&gt; then we can work on getting the rest in motion.<br>
<br>
</div>What about cross-posting this also to mesa-devel and dri-devel?<br>
<br>
--<br>
Trevi=F1o&#39;s World - Life and Linux<br>
<a href=3D"http://www.3v1n0.net/" target=3D"_blank">http://www.3v1n0.net/</=
a><br>
<br>
<br>
_______________________________________________<br>
Openmoko community mailing list<br>
<a href=3D"mailto:community@lists.openmoko.org" target=3D"_blank">community=
@lists.openmoko.org</a><br>
<a href=3D"http://lists.openmoko.org/mailman/listinfo/community" target=3D"=
_blank">http://lists.openmoko.org/mailman/listinfo/community</a><br>
</blockquote></div><br>

------=_Part_26143_8400051.1226864992319--
Previous message: [thread] [date] [author]
Next message: [thread] [date] [author]

Messages in current thread:
Re: Calling interested Glamo OpenGL developers (was: The f ..., "Marco Trevisan (Tre ..., (Sun Nov 16, 12:11 pm)
Re: Calling interested Glamo OpenGL developers (was: The f ..., Aliner, (Sun Nov 16, 12:49 pm)
Re: Calling interested Glamo OpenGL developers (was: The f ..., RzR www.rzr.online.fr, (Sun Nov 16, 2:29 pm)
Re: Calling interested Glamo OpenGL developers (was: The f ..., Neng-Yu Tu (Tony Tu), (Sun Nov 16, 9:43 pm)
Re: Calling interested Glamo OpenGL developers (was: The f ..., Iain B. Findleton, (Mon Nov 17, 9:48 am)
Re: Calling interested Glamo OpenGL developers (was: The f ..., Iain B. Findleton, (Tue Nov 18, 8:58 am)