login
Header Space

 
 

Visual Boy Advance - compile problems

Previous message: [thread] [date] [author]
Next message: [thread] [date] [author]
To: <misc@...>
Date: Friday, May 9, 2008 - 3:16 am

Hi,

I use OpenBSD for almost all tasks I do, and one thing I tried is to
compile the program Visual Boy Advance but I have a problem.

This programs is a Nintendo (R) Game Boy Advance emulator and is open
source. Here the link:

http://mesh.dl.sourceforge.net/sourceforge/vba/VisualBoyAdvance-src-1.7.2.tar.gz

The configure script tells me it can't found the libpng, but indeed I
have installed the "png" package from ports. I tried to follow the
configure script to find the place libpng should be, but I'm not skilled
in this so I failed.  Has anybody compiled this source with success?

Thanks for your time
-Jesus
Previous message: [thread] [date] [author]
Next message: [thread] [date] [author]

Messages in current thread:
Visual Boy Advance - compile problems, Jesus Sanchez, (Fri May 9, 3:16 am)
Re: Visual Boy Advance - compile problems, Jasper Lievisse Adriaanse..., (Fri May 9, 7:24 am)
speck-geostationary