Re: Virtualisation

Previous thread: scanner?? by Vim Visual on Monday, September 10, 2007 - 6:08 am. (17 messages)

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To: <misc@...>
Date: Monday, September 10, 2007 - 8:01 am

Hello there,

Does OpenBSD support virtualisation where multiple computers operate as one
single virtual system rather than just one system running as multiple
virtual systems? I am thinking of buying a series of blade systems which I
want to run as one single system to offer redundancy for increased
reliability. Does anyone have any suggestions as to which would be the most
suitable ones to choose? I know Sun advertise Solaris as being capable of
this but don't yet know about xBSD. I rather like Sun Microsystems kit but
have yet to decide which I will go for. It will be used for a high volume
network so will need something with a high bandwidth capacity.

Regards,

A.

To: Adrian Fisher <lordalbion@...>
Cc: <misc@...>
Date: Monday, September 10, 2007 - 11:36 am

I think this is more or less the goal of DragonflyBSD or plan9.
You can also have a look at MOSIX on google. However, you should not expect to
be able to run all applications with this kind of model.

As someone mentioned, OpenBSD is extremely good at load balancing applications
with the bundle of pf/carp/hostated/ifstated.

It all depends on what you plan to run on this cluster.

To: Adrian Fisher <lordalbion@...>
Cc: <misc@...>
Date: Monday, September 10, 2007 - 8:49 am

There are clustering features in OpenBSD (e.g. CARP) and in ports,
but it doesn't support a "whole-system" method of clustering. It
would help to know what you're trying to support via aggregation and
redundancy (bandwidth, databases, application servers, etc).

By the way, what happens when your blade chassis craps out? ;)

---
Jason Dixon
DixonGroup Consulting
http://www.dixongroup.net

To: <misc@...>
Date: Monday, September 10, 2007 - 12:09 pm

I want to use it for a mixture of web-hosting, virtual servers, etc. but
also for running a new online game. I want to ensure (as much as is
possible) that a system fails for whatever reason the workload running on it
is automatically redistributed across the remaining systems.

A.

To: <misc@...>
Date: Monday, September 10, 2007 - 6:23 pm

wont a well written game have very little crunching going on, just
a ton of push and pull? I'd rather design something that isn't
going to box me into needing the application to see one
singular environment. a bit off topic though. I'm trying to
encourage you to avoid the smp model IOW. Its overrated.

To: Adrian Fisher <lordalbion@...>
Cc: <misc@...>
Date: Monday, September 10, 2007 - 3:29 pm

With a combination of pf and carp, you should be able to easily make
your load balanced web servers.
For the game however, the game should be designed to take care of the
load repartition itself.

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