On Thu, Apr 22, 2010 at 7:37 PM, Eric Dumazet <eric.dumazet@gmail.com> wrote:
It doesn't make any difference. We have to hold rps_lock to update
input_pkt_queue_len, if we don't use another variable to record the
length of the process queue, or atomic variable.
I think it is better that using another variable to record the length
of the process queue, and updating it before process_backlog()
returns. For one packet, there is only one locking/unlocking. There is
only one issue you concerned: cache miss due to sum the two queues'
length. I'll change softnet_data to:
struct softnet_data {
struct Qdisc *output_queue;
struct list_head poll_list;
struct sk_buff *completion_queue;
struct sk_buff_head process_queue;
#ifdef CONFIG_RPS
struct softnet_data *rps_ipi_list;
/* Elements below can be accessed between CPUs for RPS */
struct call_single_data csd ____cacheline_aligned_in_smp;
struct softnet_data *rps_ipi_next;
unsigned int cpu;
unsigned int input_queue_head;
#endif
unsigned int process_queue_len;
struct sk_buff_head input_pkt_queue;
struct napi_struct backlog;
};
For one packets, we have to update process_queue_len in any way. For
more packets, we only change process_queue_len just before
process_backlog() returns. It means that process_queue_len change is
batched.
--
Regards,
Changli Gao(xiaosuo@gmail.com)
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