This patch adds the NETLINK_NO_ENOBUFS socket flag. This flag can
be used by unicast and broadcast listeners to avoid receiving
Generally speaking, ENOBUFS errors are useful to notify two things
to the listener:
a) You may increase the receiver buffer size via setsockopt().
b) You have lost messages, you may be out of sync.
In some cases, ignoring ENOBUFS errors can be useful. For example:
a) nfnetlink_queue: this subsystem does not have any sort of resync
method and you can decide to ignore ENOBUFS once you have set a
given buffer size.
b) ctnetlink: you can use this together with the socket flag
NETLINK_BROADCAST_SEND_ERROR to stop getting ENOBUFS errors as
you do not need to resync (packets whose event are not delivered
are drop to provide reliable logging and state-synchronization).
Moreover, the use of NETLINK_NO_ENOBUFS also reduces a "go up, go down"
effect in terms of performance which is due to the netlink congestion
control when the listener cannot back off. The effect is the following:
1) throughput rate goes up and netlink messages are inserted in the
2) Then, netlink buffer fills and overruns (set on nlk->state bit 0).
3) While the listener empties the receiver buffer, netlink keeps
dropping messages. Thus, throughput goes dramatically down.
4) Then, once the listener has emptied the buffer (nlk->state
bit 0 is set off), goto step 1.
This effect is easy to trigger with netlink broadcast under heavy
load, and it is more noticeable when using a big receiver buffer.
You can find some results in  that show this problem.
This patch also includes the use of sk_drop to account the number of
netlink messages drop due to overrun. This value is shown in
Signed-off-by: Pablo Neira Ayuso <email@example.com>
include/linux/netlink.h | 1 +
net/netlink/af_netlink.c | 38 ++++++++++++++++++++++++++++++++------
2 files changed, 33 insertions(+), 6 ...