Hello,
Just wanted to let you know about this before bisecting which
hopefully I will be able to start tomorrow. Please take a look at the
screenshots in below links to see the difference with rendering
textures in 0 A.D. alpha1 on kernel 2.6.35.3 and 2.6.36-rc1-git3. [0
A.D. - strategic game, OS clone of Age of Empires; home page:
http://wildfiregames.com/0ad/]
0 A.D. on kernel 2.6.35.3 [good]:
http://picasaweb.google.co.uk/104351852606666221362/0ad?authkey=Gv1sRgCMne0NqXpuzR_gE#...
0 A.D. on kernel 2.6.36-rc1-git3:
http://picasaweb.google.co.uk/104351852606666221362/0ad?authkey=Gv1sRgCMne0NqXpuzR_gE#...
Please note that in both cases only kernel was different. The other
components [including hardware] were in the same versions and had the
same options (like the game itself, xorg-ati drivers, mesa, libdrm
[S3TC disabled], etc.). So it must be kernel then.
--
Regards
Tomasz B.
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