Thanks a lot.
It seems so because the implementation nowwhere refers to the inode
parameter. But I guess it won't be OK to just remove this parameter from
the declaraion and the implemetation because some other NVidia code may
refer to this parameter, pass it and so on. Potentially scrambling
(spoiling) the parameter stack.
Regards,
Piotr Hosowicz
Ok, as I said - it is nowhere used. So this is not a problem.
Regards,
Piotr Hosowicz
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Na przyjęciu chłopak pyta blondynkę:
- Czy mogę cię prosić do walca?
- Zgłupiałeś? To już nie miałeś czym przyjechać?
NP: -
NB: 2.6.36-rc1
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