On Mon, 2010-10-04 at 12:30 +0200, Michel Dänzer wrote:
Hrm, I meant on the DDX side. Anyways, doesn't matter. Even if it works
fine on X side. Fact is, there's tons and tons of existing SW stack and
drivers on the field that are totally incapable of doing BE and
essentially unfixable without major work that the customer(s) is(are)
unwilling to do at this stage.
(Think embedded gfx IP cores mostly, including codecs etc...)
To some extent yes. Completely, I'm not sure. Apps manipulating pixels,
such as video players doing hand-made overlay etc... will potentially
have issues. It's more than actual pixel byte ordering. It's anything
that accesses a quantity in memory using different size accessors, ie,
storing a u32 and then expecting to find the LSB at u8* of the same
address etc... that sort of stuff happens more often in gfx-oriented
code than anywhere else in my experience.
Right, I possibly made an incorrect statement relative to Xorg (I had
assumed the fb layer only worked properly in native endian format), but
that doesn't matter much since the problem here is existing code &
drivers and goes way beyond X (probably no X on the target setups
anyways).
Cheers,
Ben
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