Minor fix to the inline documentation of blk_release_queue().
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
---
Hi Jens,
Seems like this comment is in error.
-Geoff
block/blk-sysfs.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
--- a/block/blk-sysfs.c
+++ b/block/blk-sysfs.c
@@ -245,27 +245,27 @@ queue_attr_store(struct kobject *kobj, s
mutex_lock(&q->sysfs_lock);
if (test_bit(QUEUE_FLAG_DEAD, &q->queue_flags)) {
mutex_unlock(&q->sysfs_lock);
return -ENOENT;
}
res = entry->store(q, page, length);
mutex_unlock(&q->sysfs_lock);
return res;
}
/**
- * blk_cleanup_queue: - release a &struct request_queue when it is no longer needed
+ * blk_release_queue: - release a &struct request_queue when it is no longer needed
* @kobj: the kobj belonging of the request queue to be released
*
* Description:
- * blk_cleanup_queue is the pair to blk_init_queue() or
+ * blk_release_queue is the pair to blk_init_queue() or
* blk_queue_make_request(). It should be called when a request queue is
* being released; typically when a block device is being de-registered.
* Currently, its primary task it to free all the &struct request
* structures that were allocated to the queue and the queue itself.
*
* Caveat:
* Hopefully the low level driver will have finished any
* outstanding requests first...
**/
static void blk_release_queue(struct kobject *kobj)
{
--