Right. We haven't tested loopback since we added the magic end value.
How is one expected to read those last 4 bytes of a loopbacked file?
Are they unreadable? We can add the padding. I am just wondering if
this is a bug or a known limitation in the loopback handling or if
there is a different safer way of reading block devs with truncated
last blocks.
Do you see this behavior for all builds for just the PS3?
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