Actually, the tap_move parameter is already dimensionless - the
mousedev_touchpad functions emulates movements on an imaginary screen
of resolution 256x256. Thus, with the following description change
-MODULE_PARM_DESC(tap_move, "Tap distance for touchpads in absolute mode (res)");
+MODULE_PARM_DESC(tap_move, "Tap move radius (256 * fraction of screen)");
it should be clear that the parameter does not depend on device resolution.
It could even be made a constant in the code, if that is preferred.
Henrik
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