On Thu, 2008-08-07 at 04:16 +0200, Stephane Marchesin wrote:Well, we (mostly Eric, but a bit of work by me as well) spent about a year trying to fix it, with Thomas' help, but after that, we still hadn't managed to make the 965 run OpenGL reasonably well. Around April 1, we (Eric and I) evaluated how long it would take to built just what we needed, rather than trying to work out a general architecture that could serve every hardware need we could think of. We figured it would take about a month to get something working, and by the end of April, we had 3D working better on 965 than we had ever managed with TTM. Given the difficulty we had understanding the TTM internals, it's possible that this was just a failure on our part. But as we expect a wide range of people to maintain this code going forward, it seemed reasonable to want something simple enough that even we could figure out how it works. I think TTM is over designed, but that is colored by experience with very simple hardware. While I think something simple, like GEM, could work on most hardware, I really don't know and invite you to try whatever approach you want. Also, we're talking about moving code into the Linux kernel source tree to support Intel integrated graphics. There is no incumbent implementation there that we're trying to replace, this is new functionality for Linux. --=20 keith.packard@intel.com
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