[Upstream commit: b30f3ae50cd03ef2ff433a5030fbf88dd8323528]
Suresh Siddha wants to fix a possible FPU leakage in error conditions,
but the fact that save/restore_i387() are inlines in a header file makes
that harder to do than necessary. So start off with an obvious cleanup.
This just moves the x86-64 version of save/restore_i387() out of the
header file, and moves it to the only file that it is actually used in:
arch/x86/kernel/signal_64.c. So exposing it in a header file was wrong
to begin with.
[ Side note: I'd like to fix up some of the games we play with the
32-bit version of these functions too, but that's a separate
matter. The 32-bit versions are shared - under different names
at that! - by both the native x86-32 code and the x86-64 32-bit
compatibility code ]
Acked-by: Suresh Siddha <suresh.b.siddha@intel.com>
Cc: <stable@kernel.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
---
Index: linux-2.6.26.2/arch/x86/kernel/signal_64.c
===================================================================
--- linux-2.6.26.2.orig/arch/x86/kernel/signal_64.c 2008-08-06 09:19:01.000000000 -0700
+++ linux-2.6.26.2/arch/x86/kernel/signal_64.c 2008-08-18 11:16:43.000000000 -0700
@@ -53,6 +53,59 @@
return do_sigaltstack(uss, uoss, regs->sp);
}
+/*
+ * Signal frame handlers.
+ */
+
+static inline int save_i387(struct _fpstate __user *buf)
+{
+ struct task_struct *tsk = current;
+ int err = 0;
+
+ BUILD_BUG_ON(sizeof(struct user_i387_struct) !=
+ sizeof(tsk->thread.xstate->fxsave));
+
+ if ((unsigned long)buf % 16)
+ printk("save_i387: bad fpstate %p\n", buf);
+
+ if (!used_math())
+ return 0;
+ clear_used_math(); /* trigger finit */
+ if (task_thread_info(tsk)->status & TS_USEDFPU) {
+ err = save_i387_checking((struct i387_fxsave_struct __user *)
+ buf);
+ if (err)
+ return err;
+ task_thread_info(tsk)->status &= ~TS_USEDFPU;
+ stts();
+ } else {
+ if (__copy_to_user(buf, &tsk->thread.xstate->fxsave,
+ ...And it's authorship got destroyed by you. Please guys, add teh proper "From:" line at the top. Don't forward patches like this unattributed. It doesn't matter if they are trivial or not, it's just really bad form. Linus --
Sorry! Noticed it while sending but ignored. Will fix up my scripts
accordingly.
Greg, please ignore the earlier patch titled,
[stable 1/2] x86-64: Clean up save/restore_i387() usage
And accept the appended one, instead: Thanks.
---
From: Linus Torvalds <torvalds@linux-foundation.org>
Subject: x86-64: Clean up 'save/restore_i387()' usage
[ Upstream commit b30f3ae50cd03ef2ff433a5030fbf88dd8323528]
Suresh Siddha wants to fix a possible FPU leakage in error conditions,
but the fact that save/restore_i387() are inlines in a header file makes
that harder to do than necessary. So start off with an obvious cleanup.
This just moves the x86-64 version of save/restore_i387() out of the
header file, and moves it to the only file that it is actually used in:
arch/x86/kernel/signal_64.c. So exposing it in a header file was wrong
to begin with.
[ Side note: I'd like to fix up some of the games we play with the
32-bit version of these functions too, but that's a separate
matter. The 32-bit versions are shared - under different names
at that! - by both the native x86-32 code and the x86-64 32-bit
compatibility code ]
Acked-by: Suresh Siddha <suresh.b.siddha@intel.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/arch/x86/kernel/signal_64.c b/arch/x86/kernel/signal_64.c
index 47c3d24..b45ef8d 100644
--- a/arch/x86/kernel/signal_64.c
+++ b/arch/x86/kernel/signal_64.c
@@ -53,6 +53,59 @@ sys_sigaltstack(const stack_t __user *uss, stack_t __user *uoss,
return do_sigaltstack(uss, uoss, regs->sp);
}
+/*
+ * Signal frame handlers.
+ */
+
+static inline int save_i387(struct _fpstate __user *buf)
+{
+ struct task_struct *tsk = current;
+ int err = 0;
+
+ BUILD_BUG_ON(sizeof(struct user_i387_struct) !=
+ sizeof(tsk->thread.xstate->fxsave));
+
+ if ((unsigned long)buf % 16)
+ printk("save_i387: bad fpstate %p\n", buf);
+
+ if (!used_math())
+ return ...