Re: pthread_create() slow for many threads; also time to revisit 64b context switch optimization?

!MAILaRCHIVE_VOTE_RePLACE
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To: Pardo <pardo@...>
Cc: <akpm@...>, <hugh@...>, <linux-mm@...>, <linux-kernel@...>, <briangrant@...>, <cgd@...>, <mbligh@...>, Ulrich Drepper <drepper@...>, Linus Torvalds <torvalds@...>, Thomas Gleixner <tglx@...>, H. Peter Anvin <hpa@...>, Arjan van de Ven <arjan@...>
Date: Wednesday, August 13, 2008 - 6:44 am

* Pardo <pardo@google.com> wrote:



Sigh, unfortunately MAP_32BIT use in 64-bit apps for stacks was 
apparently created without foresight about what would happen in the MM 
when thread stacks exhaust 4GB.

The problem is that MAP_32BIT is used both as a performance hack for 
64-bit apps and as an ABI compat mechanism for 32-bit apps. So we cannot 
just start disregarding MAP_32BIT in the kernel - we'd break 32-bit 
compat apps and/or compat 32-bit libraries.

There are various other options to solve the (severe!) performance 
breakdown:

1- glibc could start not using MAP_32BIT for 64-bit thread stacks (the 
   boxes where context-switching is slow probably do not matter all that 
   much anymore - they were very slow at everything 64-bit anyway)

     Pros: easiest solution.
     Cons: slows down the affected machines and needs a new glibc.

2- We could introduce a new MAP_64BIT_STACK flag which we could
   propagate it into MAP_32BIT on those old CPUs. It would be 
   disregarded on modern CPUs and thread stacks would be 64-bit.

     Pros: cleanest solution.
     Cons: needs both new glibc and new kernel to take advantage of.

3- We could detect the first-4G-is-full condition and cache it. Problem
   is, there will likely be small holes in it so it's rather hard to do 
   it in a sane way. Also, every munmap() of a thread stack will 
   invalidate this - triggering a slow linear search every now and then.

     Pros: only needs a new kernel to take advantage of.
     Cons: is the most complex and messiest solution with no clear 
           benefit to other workloads. Also, does not 100% solve the 
           performance problem and prolongues the 4GB stack threads 
           hack.

i'd go for 1) or 2).

	Ingo
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Re: pthread_create() slow for many threads; also time to rev..., Ingo Molnar, (Wed Aug 13, 6:44 am)