[patch 32/50] PS3: gelic: fix memory leak

Previous message: [thread] [date] [author]
Next message: [thread] [date] [author]
From: Chris Wright
Date: Friday, June 6, 2008 - 6:02 pm

-stable review patch.  If anyone has any objections, please let us know.
---------------------

From: Masakazu Mokuno <mokuno@sm.sony.co.jp>

upstream commit: 6fc7431dc0775f21ad7a7a39c2ad0290291a56ea

This fixes the bug that the I/O buffer is not freed at the driver removal.

Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
Signed-off-by: Chris Wright <chrisw@sous-sol.org>
---
 drivers/net/ps3_gelic_wireless.c |    2 ++
 1 file changed, 2 insertions(+)

--- a/drivers/net/ps3_gelic_wireless.c
+++ b/drivers/net/ps3_gelic_wireless.c
@@ -2474,6 +2474,8 @@ static void gelic_wl_free(struct gelic_w
 
 	pr_debug("%s: <-\n", __func__);
 
+	free_page((unsigned long)wl->buf);
+
 	pr_debug("%s: destroy queues\n", __func__);
 	destroy_workqueue(wl->eurus_cmd_queue);
 	destroy_workqueue(wl->event_queue);

-- 
--
Previous message: [thread] [date] [author]
Next message: [thread] [date] [author]

Messages in current thread:
[patch 32/50] PS3: gelic: fix memory leak, Chris Wright, (Fri Jun 6, 6:02 pm)