Harvey Harrison wrote:
quoted text >> +static inline u32 gen_bit_rev(u32 x, u32 k)
>> {
>> - return byte_rev_table[byte];
>> + if(k & 1)
>> + x = (x & 0x55555555) << 1 | (x & 0xaaaaaaaa) >> 1;
>> + if(k & 2)
>> + x = (x & 0x33333333) << 2 | (x & 0xcccccccc) >> 2;
>> + if(k & 4)
>> + x = (x & 0x0f0f0f0f) << 4 | (x & 0xf0f0f0f0) >> 4;
>> + if(k & 8)
>> + x = (x & 0x00ff00ff) << 8 | (x & 0xff00ff00) >> 8;
>> + if(k & 16)
>> + x = (x & 0x0000ffff) << 16 | (x & 0xffff0000) >> 16;
>> +
>> + return x;
>> }
>
> Why is this better than a single 256 byte table?
>
> Harvey
>
One reason it could be better, at least in some situations, is that the
above is more likely to execute directly from the CPU's instruction
cache. The table lookup appears more efficient at first, until you
consider the memory caching hierarchy.
--John Hubbard
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Messages in current thread:
Re: [PATCH 1/2] bitreversal program , John Hubbard , (Mon May 19, 11:53 pm)