> [2] "Re: Serious performance regression in Wine applications and Linux 2.6.24.*"
>
http://lkml.org/lkml/2008/3/25/181
> On Tue, 25 Mar 2008 08:49:13 -0700, "Ray Lee" wrote:
> > Andi's idea of looking for excessive context switches is good -- I
> > didn't see a response to that one. Other than that, if you're only
> > noticing the issue in 3d games, then it could be several things (not
> > just the scheduler).
>
> The kernel needed the velocity parameter to gain it: ctxts per interval
> (normally ctxts/s or ctxts/minute).