> > > I think I am getting the some problem with brand new binaries produced
> > > by myself :(
> > > Look at this report I posted days ago:
> > >
http://marc.info/?l=linux-kernel&m=120169141603789&w=2
> > Your crash is in kernel, no? Anyway, I can workaround mine by
> > disabling randomization...
> Yes, my crash happens at kernel space, but is due to the randomized
> params passed to set_brk (the same thing that makes your game crash
> later at runtime).