Re: [ANNOUNCE/RFC] Really Fair Scheduler

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From: Roman Zippel
Date: Thursday, August 30, 2007 - 7:05 pm

Hi,

I'm glad to announce a working prototype of the basic algorithm I
already suggested last time.
As I already tried to explain previously CFS has a considerable
algorithmic and computational complexity. This patch should now make it
clearer, why I could so easily skip over Ingo's long explanation of all
the tricks CFS uses to keep the computational overhead low - I simply
don't need them. The following numbers are based on a 2.6.23-rc3-git1 UP
kernel, the first 3 runs are without patch, the last 3 runs are with the
patch:

Xeon 1.86GHz:

Context switching - times in microseconds - smaller is better
-------------------------------------------------------------------------
Host                 OS  2p/0K 2p/16K 2p/64K 8p/16K 8p/64K 16p/16K 16p/64K
                         ctxsw  ctxsw  ctxsw ctxsw  ctxsw   ctxsw   ctxsw
--------- ------------- ------ ------ ------ ------ ------ ------- -------
suse      Linux 2.6.23- 0.9500 1.3900 1.1700 1.6500 1.1700 1.68000 1.22000
suse      Linux 2.6.23- 0.9700 1.3600 1.1400 1.6100 1.1500 1.67000 1.18000
suse      Linux 2.6.23- 0.9800 1.4000 1.1500 1.6600 1.1400 1.70000 1.19000
suse      Linux 2.6.23- 0.7500 1.2000 1.0000 1.4800 0.9800 1.52000 1.06000
suse      Linux 2.6.23- 0.7800 1.2200 0.9800 1.4600 1.0100 1.53000 1.05000
suse      Linux 2.6.23- 0.8300 1.2200 1.0000 1.4800 0.9800 1.52000 1.05000

Celeron 2.66GHz:

Context switching - times in microseconds - smaller is better
-------------------------------------------------------------------------
Host                 OS  2p/0K 2p/16K 2p/64K 8p/16K 8p/64K 16p/16K 16p/64K
                         ctxsw  ctxsw  ctxsw ctxsw  ctxsw   ctxsw   ctxsw
--------- ------------- ------ ------ ------ ------ ------ ------- -------
devel6    Linux 2.6.23- 3.1300 3.3800 5.9000 5.8300   18.1 9.33000 18.0
devel6    Linux 2.6.23- 3.1400 3.2800 7.0700 6.0900   17.6 9.18000 17.8
devel6    Linux 2.6.23- 3.1400 3.6000 3.5400 6.1300   17.2 9.02000 17.2
devel6    Linux 2.6.23- 2.7400 3.0300 5.5200 6.4900   ...
From: Mike Galbraith
Date: Friday, August 31, 2007 - 2:36 am

(finding it difficult to resist the urge to go shopping, I
fast-forwarded to test drive... grep shopping arch/i386/kernel/tcs.c if
you're curious;)

I plunked it into 2.6.23-rc4 to see how it reacts to various sleeper
loads, and hit some starvation.  If I got it in right (think so) there's
a bug lurking somewhere.  taskset -c 1 fairtest2 resulted in the below.
It starts up running both tasks at about 60/40 for hog/sleeper, then
after a short while goes nuts.  The hog component eats 100% cpu and
starves the sleeper (and events, forever).

runnable tasks:
            task   PID        tree-key         delta       waiting  switches  prio        sum-exec        sum-wait       sum-sleep    wait-overrun   wait-underrun
------------------------------------------------------------------------------------------------------------------------------------------------------------------
        events/1     8  13979193020350 -3984516524180  541606276813      2014   115               0               0               0               0               0
R      fairtest2  7984  10027571241955 -7942765479096 5707836335486       294   120               0               0               0               0               0
       fairtest2  7989  13539381091732 -4424328443109 8147144513458       286   120               0               0               0               0               0

taskset -c 1 massive_intr 3 9999 produces much saner looking numbers,
and is fair...

runnable tasks:
            task   PID        tree-key         delta       waiting  switches  prio        sum-exec        sum-wait       sum-sleep    wait-overrun   wait-underrun
------------------------------------------------------------------------------------------------------------------------------------------------------------------
    massive_intr 12808  29762662234003         21699       -506538      4650   120               0               0               0               0               0
R   massive_intr 12809  29762662225939        ...
From: Roman Zippel
Date: Friday, August 31, 2007 - 6:22 am

Hi,


Thanks for testing, although your test program does nothing unusual here.
Can you please send me your .config?
Were there some kernel messages while running it?

bye, Roman

-

From: Mike Galbraith
Date: Friday, August 31, 2007 - 6:55 am

I didn't look actually, was in rather a hurry.  I'll try it again
tomorrow.

	-Mike
From: Mike Galbraith
Date: Friday, August 31, 2007 - 9:35 pm

Nope.

	-Mike

-

From: Ingo Molnar
Date: Friday, August 31, 2007 - 3:54 am

hey, thanks for working on this, it's appreciated! In terms of merging 
your stuff, your patch looks a bit large and because you did not tell us 
that you were coding in this area, you probably missed Peter Zijlstra's 
excellent CFS work:

  http://programming.kicks-ass.net/kernel-patches/sched-cfs/

The following portion of Peter's series does much of the core math 
changes of what your patch provides (and which makes up for most of the 
conceptual delta in your patch), on a step by step basis:

  sched-update_weight_inv.patch
  sched-se_load.patch
  sched-se_load-2.patch
  sched-64-wait_runtime.patch
  sched-scaled-limit.patch
  sched-wait_runtime-scale.patch
  sched-calc_delta.patch

So the most intrusive (math) aspects of your patch have been implemented 
already for CFS (almost a month ago), in a finegrained way.

Peter's patches change the CFS calculations gradually over from 
'normalized' to 'non-normalized' wait-runtime, to avoid the 
normalizing/denormalizing overhead and rounding error. Turn off sleeper 
fairness, remove the limit code and we should arrive to something quite 
close to the core math in your patch, with similar rounding properties 
and similar overhead/complexity. (there are some other small details in 
the math but this is the biggest item by far.) I find Peter's series 
very understandable and he outlined the math arguments in his replies to 
your review mails. (would be glad to re-open those discussions though if 
you still think there are disagreements.)


( your characterisation errs in that it makes it appear to be a common
  problem, while in practice it's only a corner-case limited to extreme 
  negative nice levels and even there it needs a very high rate of 
  scheduling and an artificially constructed workload: several hundreds 
  of thousand of context switches per second with a yield-ing loop to be 
  even measurable with unmodified CFS. So this is not a 2.6.23 issue at 
  all - unless there's some testcase that proves the ...
From: Roman Zippel
Date: Friday, August 31, 2007 - 6:19 am

Hi,



Actually it changes wait-runtime to a normalized value and it changes 
nothing about the rounding error I was talking about.
It addresses the conversion error between the different units I was 

Did you even try to understand what I wrote?
I didn't say that it's a "common problem", it's a conceptual problem. The 
rounding has been improved lately, so it's not as easy to trigger with 
some simple busy loops.
Peter's patches don't remove limit_wait_runtime() and AFAICT they can't, 

Everytime I'm amazed how quickly you get to your judgements... :-(
Especially interesting is that you don't need to ask a single question for 
that, which would mean you actually understood what I wrote, OTOH your 
wild claims tell me something completely different.

BTW who is "we" and how is it possible that this meta mind can come to 
such quick judgements?

The basic concept is quite different enough, one can e.g. see that I have
to calculate some of the key CFS variables for the debug output.
The concepts are related, but they are definitively not "the same thing 
mathematically", the method of resolution is quite different, if you think 
otherwise then please _prove_ it.

bye, Roman
-

From: Ingo Molnar
Date: Sunday, September 2, 2007 - 2:26 am

As i mentioned it in my first reply to you i really welcome your changes 
and your interest in the Linux scheduler, but i'm still somewhat 
surprised why you focus on rounding so much (and why you attack CFS's 
math implementation so vehemently and IMO so unfairly) - and we had this 
discussion before in the "CFS review" thread that you started.

The kind of rounding error you seem to be worried about is very, very 
small. For normal nice-0 tasks it's in the "one part per a hundred 
million" range, or smaller. As a comparison: "top"'s CPU utilization 
statistics are accurate to "one part per thousand" - and that's roughly 
the precision range that humans care about. (Graphical tools are even 
coarser - one part per hundred or worse.)

I suspect if rounding effects are measurable you will post numbers that 
prove it, correct? You did not do that so far. Or if they are not 
measurable for any workload we care about, why should we worry about it 
if it causes no problems in practice? (or if it causes problems, what 
are the actual effects and can they be addressed in a simpler way?)

The main reason i'm interested in changing the fairness math under CFS 
(be that Peter's changes or your changes) is _not_ primarily to address 
any rounding behavior, but to potentially improve performance! Rounding 
errors are at most an academic issue, unless they are actually 
measurable in a workload we care about. (If rounding gets improved as a 
side-effect of a change that's an added, albeit lower-prio bonus.) But 
even more important is quality of scheduling - performance is secondary 
to that. (unless performance is so bad that it becomes a quality issue: 
such as an O(N) algorithm would do.)

Your math is fairly simple (and that is _good_, just like CFS's existing 
math is simple), it can be summed up in essence as (without complicating 
it with nice-level weighting, for easy understandability):

" use the already existing p->sum_exec_runtime 'task runtime' metric 
  that CFS ...
From: Roman Zippel
Date: Sunday, September 2, 2007 - 7:58 pm

Hi,


The rounding is insofar a problem as it makes it very difficult to produce 
a correct mathematical model of CFS, which can be used to verify the 
working of code.
With the recent rounding changes they have indeed little effect in the 
short term, especially as the error is distributed equally to the task, so 
every task gets relatively the same time, the error still exists 
nonetheless and adds up over time (although with the rounding changes it 
doesn't grow into one direction anymore). The problem is now the limiting, 
which you can't remove as long as the error exists. Part of this problem
is that CFS doesn't really maintain a balanced sum of the available 
runtime, i.e. the sum of all updated wait_runtime values of all active 
tasks should be zero. This means under complex loads it's possible to hit 
the wait_runtime limits and the overflow/underflow time is lost in the 
calculation and this value can be easily in the millisecond range.
To be honest I have no idea how real this problem in the praxis is right 
now, quite possibly people will only see it as a small glitch and in most 
cases they won't even notice. Previously it had been rather easy to 
trigger these problems due to the rounding problems. The main problem for 
me here is now that with any substantial change in CFS I'm running risk of 
making this worse and noticable again somehow. For example CFS relies on 
the 64bit math to have enough resolution so that the errors aren't 
noticable.
That's why I needed a mathematical model I can work with and with it for 
example I can easily downscale the math to 32bit and I know exactly the 

I really wouldn't call CFS's existing math simple, the basic ideas are 
indeed simple, but that the math of the actual implementation is quite a 

Well, it's part of the math, but I wouldn't call it the "essence" of the 
_math_, as it leaves many questions unanswered, the essence of the math 
mainly involves how the problems are solved created by the weighting.

If you want ...
From: Syren Baran
Date: Wednesday, September 5, 2007 - 8:03 pm

So, its like i roll a dice repeatedly and subtract 3.5 every time? Even
So, given the above example, if the result of the dice rolls ever
exceeds +/- 1,000,000 i´ll get some ugly timing glitches? As the number
of dice rolls grows towards infinity the chance of remaining within this
boundary goes steadily towards 0%.
What does this equate to in the real world? Weeks, month, years,

If i understand the problem correctly these errors occur due to the fact
that delta-values are used instead of recalculating the "fair" process
time every "dice" roll?
Somehow the dead simple solution would seem to "reset" or "reinitialise"
the "dice" roll every million rolls or so.
Or, to put this into context again, figure out how large the accumulated
error would have to be to be noticable. Then figure out how long it
would take for such an error occur in the real world and just
reinitialise the damn thing. Should´nt be too complicated stochastics.

Greetings,
Syren

-

From: Roman Zippel
Date: Friday, August 31, 2007 - 11:48 pm

Hi,

On Fri, 31 Aug 2007, Ingo Molnar wrote:

Maybe I should explain for everyone else (especially after seeing some of 
the comments on kerneltrap), why I reacted somewhat irritated on what 
looks like such an innocent mail.
The problem is without the necessary background one can't know how wrong 

I'd expect Ingo to know better, but the more he refuses to answer my 
questions, the more I doubt it, at least than it comes to the math part.

While Peter's patches are interesting, they are only a small step to what 
I'm trying to achieve. With these patches the basic CFS math pretty much 
looks like this:

        sum_{t}^{T}(round(time_{t} * round(WMULT / weight_{t}) * WEIGTH0 / WMULT))
	= sum_{r}^{R}(round(time_{r} * round(WMULT / weight_sum) * WEIGTH0 / WMULT))

It's based on this equation:

	sum_{t}^{T}(time_{t} / weight_{t}) = sum_{r}^{R}(time_{r} / weight_sum)

This is the time a single task gets relative to the the runtime of all 
tasks. These sums are incrementally added/substracted to wait_runtime and 
it should stay around zero.

All Peter's wait_runtime-scale patch does is to move the weight_{t} from 
one side to the other and that's it, it changes _nothing_ about the 
rounding above - "the rounding corner-cases" are still there.

In my announcement I describe now in quite some detail, how I get rid of 
this rounding effect. The only rounding from above equation which is still 
left is "round(WMULT / weight_{t})", but this is luckily a constant and so 
is the time one task gets relative to another (unless reniced).

Anyone who has actually read and understood what I wrote will hopefully 

I'm not repeating again the whole math here, if anyone has questions about 
it, I'll try my best to answer them. So instead here are some of the 
intrusive aspects, which supposedly have been implemented already.

One key difference is that I don't maintain the global sum (fair_clock) 
directly anymore, I can calculate it if needed, but it's not used to 
update ...
From: Bill Davidsen
Date: Saturday, September 1, 2007 - 7:19 pm

The "math part" is important if you're doing a thesis defense, but 
demonstrating better behavior under some realistic load would probably 
be a better starting point. Maybe Ingo missed something in your math, 
and maybe he just didn't find a benefit.

The ck and sd schedulers developed over a long time of public use and 
redefinition of goals. The cfs developed faster, but still had months of 
testing and the benefit of rt experience. Your scheduler is more of a 
virgin birth, no slow public discussion before, no time yet for people 
to run it under real loads, you're seeing first impressions.

You dropped this on the world two days before a major US holiday, at the 
end of the summer when those of us not on vacation may be covering for 
those who are, did you expect Ingo to drop his regular work to look at 
your stuff? And do you think there are many people who can look at your 
math, and look at your code, and then have any clue how well it works in 
practice? I bet there aren't ten people in the world who would even 
claim to do that, and half of them are kidding themselves.

So give people a few weeks to see if the rounding errors you eliminated 
mean anything in practice. Faster context is nice, but it's not 
something most people count as their major problem. I did a *lot* of cfs 
vs. sd testing, not just all the glitch1 tests I posted here, lots of 
stuff I just send to Ingo, and lots of tests like IPCbench and NNTP 
server loading showed nothing. (That's good, it means cfs isn't worse 
than the old scheduler for those loads.) I played with the tuning, I 
even diddled the code a bit, without finding meaningful improvement, so 
your possibly better math may not change the overall behavior much.

I will wait until I post actual test results before I say any more.

-- 
Bill Davidsen <davidsen@tmr.com>
   "We have more to fear from the bungling of the incompetent than from
the machinations of the wicked."  - from Slashdot
-

From: Roman Zippel
Date: Sunday, September 2, 2007 - 10:02 am

Hi,


That wasn't my design goal. The initial trigger for this was all the 64bit 
math in CFS and the question how can this be tuned using arch specific 
knowledge about the input values. For this I needed a correct and 
verifyable model to analyze, so I know where the limits are and how it 
reacts to different sets of inputs. This is where I got into trouble with 
all the rounding - I couldn't substantially change the math without 
convincing myself that it's still correct for all kinds of input data. 
That's why I completely redid the math from scratch - it's based on the 
same basic ideas, but the solution and thus the math is quite different.

The main reason I didn't concentrate on the behaviour so much is that 
since both scheduler are conceptually not that far apart, it should be 
possible to apply any tuning done to CFS also to my model. But this 
requires someone actually understands what tuning was done and it wasn't 
done by random changes and seeing what happens, i.e. someone should be 
able to explain it to me.
BTW in this context it's rather interesting to see that Ingo attacks me 
now for not having done this tuning yet and for which I explicitely asked 

Maybe he didn't understand it at all and is too proud to admit it?

Did I demand anything like that? It had been fine if he had been asking 
for more time or if he had more questions first, but it took him only a 
few hours to come to his conclusion without any need for further 

I don't think the math is that complex, it may need some more explanations 
outside the math formulas though. But the math is needed to analyze what 
effect changes to scheduler have, otherwise there is a risk it becomes 
only guesswork with random changes which may help in some situations but 
break others.

bye, Roman
-

From: Daniel Walker
Date: Saturday, September 1, 2007 - 5:52 pm

Out of curiosity I was reviewing your patch .. Since you create
kernel/sched_norm.c as a copy of kernel/sched_fair.c it was hard to see
what had changed .. So I re-diffed your patch to eliminate
kernel/sched_norm.c and just make the changes to kernel/sched_fair.c .. 

The the patch is near the end of this email..  The most notable thing
about the rediff is the line count,

 4 files changed, 323 insertions(+), 729 deletions(-)

That's impressive (assuming my rediff is correct). Although I don't know
for certain how that line reduction is achieved..

I also ran hackbench (in a haphazard way) a few times on it vs. CFS in

I read your description, but I was distracted by this latex style
notation .. Could you walk through in english what these two equation
are doing ..

The patch below is on top of my tree (2.6.23-rc5-dw1) ,
ftp://source.mvista.com/pub/dwalker/rt/

Daniel

---
 include/linux/sched.h |   21 -
 kernel/sched.c        |  186 ++++-------
 kernel/sched_debug.c  |   26 -
 kernel/sched_fair.c   |  819 +++++++++++++-------------------------------------
 4 files changed, 323 insertions(+), 729 deletions(-)

Index: linux-2.6.22/include/linux/sched.h
===================================================================
--- linux-2.6.22.orig/include/linux/sched.h
+++ linux-2.6.22/include/linux/sched.h
@@ -1046,40 +1046,29 @@ struct load_weight {
  *
  * Current field usage histogram:
  *
- *     4 se->block_start
  *     4 se->run_node
- *     4 se->sleep_start
- *     4 se->sleep_start_fair
  *     6 se->load.weight
- *     7 se->delta_fair
- *    15 se->wait_runtime
  */
 struct sched_entity {
-	long			wait_runtime;
-	unsigned long		delta_fair_run;
-	unsigned long		delta_fair_sleep;
-	unsigned long		delta_exec;
-	s64			fair_key;
+	s64			time_key;
 	struct load_weight	load;		/* for load-balancing */
 	struct rb_node		run_node;
-	unsigned int		on_rq;
+	unsigned int		on_rq, queued;;
+	unsigned int		weight_shift;
 
 	u64			exec_start;
 ...
From: Ingo Molnar
Date: Sunday, September 2, 2007 - 12:20 am

Yeah, at first glance i liked that too, then i looked into the diff and 
noticed that a good chunk of the removal "win" comes from the removal of 
~35 comment blocks while adding new code that has no comments at all 
(!).

And if you look at the resulting code size/complexity, it actually 
increases with Roman's patch (UP, nodebug, x86):

     text    data     bss     dec     hex filename
    13420     228    1204   14852    3a04 sched.o.rc5
    13554     228    1228   15010    3aa2 sched.o.rc5-roman

Although it _should_ have been a net code size win, because if you look 
at the diff you'll see that other useful things were removed as well: 
sleeper fairness, CPU time distribution smarts, tunings, scheduler 

here are some actual numbers for "hackbench 50" on -rc5, 10 consecutive 
runs fresh after bootup, Core2Duo, UP:

           -rc5(cfs)           -rc5+rfs
          -------------------------------
          Time: 3.905         Time: 4.259
          Time: 3.962         Time: 4.190
          Time: 3.981         Time: 4.241
          Time: 3.986         Time: 3.937
          Time: 3.984         Time: 4.120
          Time: 4.001         Time: 4.013
          Time: 3.980         Time: 4.248
          Time: 3.983         Time: 3.961
          Time: 3.989         Time: 4.345
          Time: 3.981         Time: 4.294
          -------------------------------
           Avg: 3.975          Avg: 4.160 (+4.6%)
         Fluct: 0.138        Fluct: 1.671

so unmodified CFS is 4.6% faster on this box than with Roman's patch and 
it's also more consistent/stable (10 times lower fluctuations).

At lower hackbench levels (hackbench 10) the numbers are closer - that 
could be what you saw.

But, this measurement too is apples to oranges, given the amount of 
useful code the patch removes - fact is that you can always speed up the 
scheduler by removing stuff, just run hackbench as SCHED_FIFO (via "chrt 
-f 90 ./hackbench 50") to see what a minimal scheduler can do.

It would ...
From: Satyam Sharma
Date: Sunday, September 2, 2007 - 1:40 am

To be fair to Roman, he probably started development off an earlier CFS,
most probably 2.6.23-rc3-git1, if I guess correctly from his original
posting. So it's likely he missed out on some of the tunings/comments(?)

Again, it would be interesting to benchmark against 2.6.23-rc3-git1. And
also probably rediff vs 2.6.23-rc3-git1 and compare how the code actually
changed ... but admittedly, doing so would be utterly pointless, because
much water has flowed down the Ganges since -rc3 (misc CFS improvements,
Peter's patches that you mentioned). So a "look, I told you so" kind of

Absolutely. And if there indeed are net improvements (be it for corner
cases) over latest CFS-rc5, while maintaining performance for the common
cases at the same time, well, that can only be a good thing.

Just my Rs. 0.02,

Satyam
-

From: Ingo Molnar
Date: Sunday, September 2, 2007 - 2:59 am

actually, here are the rc3->rc5 changes to CFS:

 sched.c       |   89 ++++++++++++++++++++++++------------
 sched_debug.c |    3 -
 sched_fair.c  |  142 +++++++++++++++++++++++++++++++++++++++++++++-------------
 sched_rt.c    |   11 +++-
 4 files changed, 182 insertions(+), 63 deletions(-)

so since -rc3 CFS's size _increased_ (a bit).

and i just checked, the sched.o codesize still increases even when 
comparing rc4 against rc4+patch (his original patch) and there are no 
comments added by Roman's patch at all. (all the comments in 
sched_norm.c were inherited from sched_fair.c and none of the new code 
comes with comments - this can be seen in Daniel's rediffed patch.)

(and it's still not apples to oranges, for the reasons i outlined - so 
this whole comparison is unfair to CFS on several levels.)

also, note that CFS's modularity probably enabled Roman to do a fairly 
stable kernel/sched_norm.c (as most of the post-rc3 CFS changes were not 
to sched.c but to sched_fair.c) with easy porting. So with the CFS 
modular framework you can easily whip up and prototype a new scheduler 
and name it whatever you like. [ i expect the RCFS (Really Completely 

yeah - and as i said to Roman, i like for example the use of a 
ready-queue instead of a run-queue. (but these are independent of the 
math changes, obviously.)

I also think that the core math changes should be split from the 
Breshenham optimizations. I.e. the Breshenham _fract code should be done 
as a "this improves performance and improves rounding, without changing 
behavior" add-on ontop of a fairly simple core math change. I think 
Roman will easily be able to do this with a few hours of effort which 
should present much reduced .text overhead in his next version of the 
patch, to demonstrate the simplicity of his implementation of the CFS 
fairness math - this really isnt hard to do.

	Ingo

-

From: Roman Zippel
Date: Sunday, September 2, 2007 - 8:16 am

Hi,


That's pretty easy to explain due to differences in inlining:

   text    data     bss     dec     hex filename
  15092     228    1204   16524    408c kernel/sched.o
  15444     224    1228   16896    4200 kernel/sched.o.rfs
  14708     224    1228   16160    3f20 kernel/sched.o.rfs.noinline

Sorry, but I didn't spend as much time as you on tuning these numbers.

Index: linux-2.6/kernel/sched_norm.c
===================================================================
--- linux-2.6.orig/kernel/sched_norm.c	2007-09-02 16:58:05.000000000 +0200
+++ linux-2.6/kernel/sched_norm.c	2007-09-02 16:10:58.000000000 +0200
@@ -145,7 +145,7 @@ static inline struct task_struct *task_o
 /*
  * Enqueue an entity into the rb-tree:
  */
-static inline void
+static void
 __enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
 {
 	struct rb_node **link = &cfs_rq->tasks_timeline.rb_node;
@@ -192,7 +192,7 @@ __enqueue_entity(struct cfs_rq *cfs_rq, 
 	se->queued = 1;
 }
 
-static inline void
+static void
 __dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
 {
 	if (cfs_rq->rb_leftmost == se) {
@@ -240,7 +240,7 @@ static void verify_queue(struct cfs_rq *
  * Update the current task's runtime statistics. Skip current tasks that
  * are not in our scheduling class.
  */
-static inline void update_curr(struct cfs_rq *cfs_rq)
+static void update_curr(struct cfs_rq *cfs_rq)
 {
 	struct sched_entity *curr = cfs_rq->curr;

Well, these are things I'd like you to explain a little, for example I 
repeatedly asked you about the sleeper fairness and I got no answer.
BTW you seemed to haved missed that I actually give a bonus to sleepers 

Was SCHED_DEBUG enabled or disabled for these runs?

bye, Roman
-

From: Ingo Molnar
Date: Sunday, September 2, 2007 - 8:29 am

no, when generating those numbers i used:

  CONFIG_CC_OPTIMIZE_FOR_SIZE=y
  # CONFIG_FORCED_INLINING is not set

(but i also re-did it for all the other combinations of these build 
flags and similar results can be seen - your patch, despite removing 

some changes did slip into your patch that have no other purpose but to 
reduce code size:

  +#ifdef CONFIG_SMP
          unsigned long cpu_load[CPU_LOAD_IDX_MAX];
  +#endif
  [...]
  +#ifdef CONFIG_SMP
   /* Used instead of source_load when we know the type == 0 */
   unsigned long weighted_cpuload(const int cpu)
   {
          return cpu_rq(cpu)->ls.load.weight;
   }
  +#endif
  [...]

so i thought you must be aware of the problem - at least considering how 
much you've criticised CFS's "complexity" both in your initial review of 
CFS (which included object size comparisons) and in this patch 
submission of yours (which did not include object size comparisons

debugging disabled of course. (your patch has a self-validity checking 
function [verify_queue()] that is called on SCHED_DEBUG=y, it would have 
been unfair to test your patch with that included.)

	Ingo
-

From: Roman Zippel
Date: Sunday, September 2, 2007 - 10:16 am

Hi,


Ingo as long as you freely mix algorithmic and code complexity we won't 
get very far. I did code size comparisons for your _stable_ code, which 
was merged into Linus' tree. I explicitly said that my patch is only a 
prototype, so I haven't done any cleanups and tuning in this direction 
yet, so making any conclusions based on code size comparisions is quite 
ridiculous at this point.
The whole point of this patch was to demonstrate the algorithmic changes, 

I'll look into it next week.

bye, Roman
-

From: Ingo Molnar
Date: Sunday, September 2, 2007 - 12:21 pm

thanks. FYI, there's plenty of time - i'll be at the KS next week so 
i'll be quite unresponsive to emails. Would be nice if you could take a 
quick look at the trivial patch i posted today though. How close is it 
to your algorithm, have i missed any important details? (not counting 
nice levels and rounding, it's just a quick & dirty prototype to show 
the first layer of the core math and nothing more.)

	Ingo
-

From: Roman Zippel
Date: Friday, September 7, 2007 - 8:35 am

Hi,

On Sun, 2 Sep 2007, Ingo Molnar wrote:

Below is a patch updated against the latest git tree, no major changes. 
For a split version I'm still waiting for some more explanation about the 
CFS tuning parameter.
I added another check for the debug version so that any inbalances (as 
e.g. Mike seen it) should be reported. I left some of the proc parameter 
visible even in the non-debug version, so one can play with it without 

You'll be happy to know, that with the patch even the SMP code size 
decreases.
BTW if I made the impression that overall code size must decrease, than I 
apologize, overall code size is of course only an indication, IMO more 
important is where that code is, i.e. that regularly executed code is as 
compact as possible.
64bit math simply adds a level of bloatness, which is hard to avoid, but 
with the fixed math it's actually possible to further reduce the code size 
by getting rid of the 64bit math, so that anyone prefering a really 

hackbench apparently works best if one doesn't wake up the consumer too 
early, so in the patch I don't preempt a just woken process, which 
produces far better numbers.

bye, Roman


---
 include/linux/sched.h |   26 -
 kernel/sched.c        |  173 +++++-----
 kernel/sched_debug.c  |   26 -
 kernel/sched_norm.c   |  841 ++++++++++++++++++++++++++++++++++++++++++++++++++
 kernel/sysctl.c       |   30 -
 5 files changed, 948 insertions(+), 148 deletions(-)

Index: linux-2.6/include/linux/sched.h
===================================================================
--- linux-2.6.orig/include/linux/sched.h
+++ linux-2.6/include/linux/sched.h
@@ -884,40 +884,28 @@ struct load_weight {
  *
  * Current field usage histogram:
  *
- *     4 se->block_start
  *     4 se->run_node
- *     4 se->sleep_start
- *     4 se->sleep_start_fair
  *     6 se->load.weight
- *     7 se->delta_fair
- *    15 se->wait_runtime
  */
 struct sched_entity {
-	long			wait_runtime;
-	unsigned long		delta_fair_run;
-	unsigned ...
From: Mike Galbraith
Date: Saturday, September 8, 2007 - 12:56 am

Interesting, I see major behavioral changes.

I still see an aberration with fairtest2.  On startup, the hog component
will consume 100% cpu for a bit, then the sleeper shows up.  This
doesn't always happen, but happens quite often.  The time it takes for
the sleeper to show up varies, but is roughly as below.  With the
previous kernel, sleeper starvation was permanent once the hog ran for a
bit.  This behavior inverted itself, starvation now goes away after a
bit.

6573 root      20   0  1568  468  384 R   51  0.0   0:08.30 1 fairtest2
6574 root      20   0  1568  112   28 R   47  0.0   0:01.07 1 fairtest2

Once it coughs up it's fairtest2 startup-furball, it does well on mixed
load (various interval sleepers + hog) fairness.  The previous kernel
did not do at all well at mixed load, as soon as I added a hog, it was
all over for sleepers, and even without a hog, fairness among the
various interval sleepers was not at all good.

On the interactivity front, your first cut was not really usable here,
but this one seems fine <not heavily tested caveat>.  One test I do here
is Amarok song switch time under hefty kbuild load, and this kernel
passes that test just fine.  I didn't try this test with your first cut,
because it was very ragged even under modest load.  All in all, this one
is behaving quite well, which is radically different than my experience
with first cut.

Debug messages triggered on boot, but haven't triggered since.

[  113.426575] audit(1189232695.670:2): audit_backlog_limit=256 old=64 by auid=4294967295 res=1
[  113.953958] IA-32 Microcode Update Driver: v1.14a <tigran@aivazian.fsnet.co.uk>
[  115.851209] audit(1189232698.095:3): audit_pid=5597 old=0 by auid=4294967295
[  116.707631] 2,f73035a0(5624): 1fa78027f5c,1fb37ff0000,f7d035a0(5626),1
[  116.723091] WARNING: at kernel/sched_norm.c:243 verify_queue()
[  116.737979]  [<c0105188>] show_trace_log_lvl+0x1a/0x30
[  116.752191]  [<c0105d83>] show_trace+0x12/0x14
[  116.765544]  [<c0105d9b>] ...
From: Mike Galbraith
Date: Saturday, September 8, 2007 - 1:23 am

They weren't all repeats after all, the last few were...

[  120.267389] 2,f73035a0(5624): 1fa7e90b58c,1fb3b460000,f73035a0(5624),5
[  120.281110] WARNING: at kernel/sched_norm.c:413 entity_tick()
[  120.294101]  [<c0105188>] show_trace_log_lvl+0x1a/0x30
[  120.306425]  [<c0105d83>] show_trace+0x12/0x14
[  120.317857]  [<c0105d9b>] dump_stack+0x16/0x18
[  120.329124]  [<c011eb68>] task_tick_fair+0x15d/0x170
[  120.340988]  [<c01221f3>] scheduler_tick+0x18d/0x2d5
[  120.352896]  [<c012f91d>] update_process_times+0x44/0x63
[  120.365177]  [<c014161e>] tick_sched_timer+0x5c/0xbd
[  120.377146]  [<c013ca61>] hrtimer_interrupt+0x12c/0x1a0
[  120.389392]  [<c01173f0>] smp_apic_timer_interrupt+0x57/0x88
[  120.402114]  [<c0104c50>] apic_timer_interrupt+0x28/0x30
[  120.414491]  [<c0123c1b>] wake_up_new_task+0x72/0xad
[  120.426477]  [<c0125ddc>] do_fork+0x13c/0x205
[  120.437795]  [<c0102258>] sys_clone+0x33/0x39
[  120.449062]  [<c0104182>] sysenter_past_esp+0x5f/0x85
[  120.461047]  =======================


-

From: Roman Zippel
Date: Monday, September 10, 2007 - 4:23 pm

Hi,


I found the problem for this. What basically happened is that a task that 
hasn't been running for a second is enqueued first on an idle queue and it 
keeps that advantage compared to tasks that had been running more recently 
until it catched up. The new version will now remember where the last task 
left off and use that for that first task which restarts the queue. As a 
side effect it also limits the bonus a task gets if multiple tasks are 
woken at the same time.

This version also limits againsts runtime overruns, that means a task 
exceeds its time slice, because the timer interrupt was disabled and so 
the current task wasn't preempted, this usually happens during boot, but 
also when using a serial console.

bye, Roman

---
 include/linux/sched.h |   26 -
 kernel/sched.c        |  173 +++++----
 kernel/sched_debug.c  |   26 -
 kernel/sched_norm.c   |  870 ++++++++++++++++++++++++++++++++++++++++++++++++++
 kernel/sysctl.c       |   30 -
 5 files changed, 977 insertions(+), 148 deletions(-)

Index: linux-2.6/include/linux/sched.h
===================================================================
--- linux-2.6.orig/include/linux/sched.h
+++ linux-2.6/include/linux/sched.h
@@ -884,40 +884,28 @@ struct load_weight {
  *
  * Current field usage histogram:
  *
- *     4 se->block_start
  *     4 se->run_node
- *     4 se->sleep_start
- *     4 se->sleep_start_fair
  *     6 se->load.weight
- *     7 se->delta_fair
- *    15 se->wait_runtime
  */
 struct sched_entity {
-	long			wait_runtime;
-	unsigned long		delta_fair_run;
-	unsigned long		delta_fair_sleep;
-	unsigned long		delta_exec;
-	s64			fair_key;
+	s64			time_key;
 	struct load_weight	load;		/* for load-balancing */
 	struct rb_node		run_node;
-	unsigned int		on_rq;
+	unsigned int		on_rq, queued;
+	unsigned int		weight_shift;
 
 	u64			exec_start;
 ...
From: Mike Galbraith
Date: Monday, September 10, 2007 - 11:18 pm

I still see the fairtest2 sleeper startup anomaly.  Sometimes it starts
up normally, others the sleeper is a delayed.  Seems to require idle
time to trigger worst case startup delay.

14854 root      20   0  1568  468  384 R   52  0.0   0:07.50 1 fairtest2
14855 root      20   0  1568  112   28 R   45  0.0   0:00.46 1 fairtest2

Everything else still seems fine.  Boot-time warnings:

[  113.504259] audit(1189488395.753:2): audit_pid=5403 old=0 by auid=4294967295
[  114.077979] IA-32 Microcode Update Driver: v1.14a <tigran@aivazian.fsnet.co.uk>
[  116.281216] 4,f70355a0(5633,b,d1cef00): 32af5bc18d4,31b49210000,f70355a0(5633,b,d1cef00),2
[  116.298004] WARNING: at kernel/sched_norm.c:271 verify_queue()
[  116.312380]  [<c0105188>] show_trace_log_lvl+0x1a/0x30
[  116.326193]  [<c0105d83>] show_trace+0x12/0x14
[  116.339270]  [<c0105d9b>] dump_stack+0x16/0x18
[  116.352199]  [<c011e61a>] verify_queue+0x2f8/0x3fb
[  116.365406]  [<c011e8a3>] enqueue_entity+0x186/0x21b
[  116.378571]  [<c0123344>] enqueue_task_fair+0x2f/0x31
[  116.391545]  [<c011d043>] enqueue_task+0xd/0x18
[  116.403833]  [<c011dffe>] activate_task+0x20/0x2d
[  116.416174]  [<c0120336>] __migrate_task+0x9a/0xc4
[  116.428490]  [<c0122d0b>] migration_thread+0x175/0x220
[  116.441159]  [<c01393f7>] kthread+0x37/0x59
[  116.452824]  [<c0104dd3>] kernel_thread_helper+0x7/0x14
[  116.465582]  =======================
[  116.476497] 4,f70355a0(5633,b,d1cef00): 32af5bc18d4,31b496c0000,f7e1a5a0(4179,3b0,232aaf800),4
[  116.492899] WARNING: at kernel/sched_norm.c:271 verify_queue()
[  116.506459]  [<c0105188>] show_trace_log_lvl+0x1a/0x30
[  116.519302]  [<c0105d83>] show_trace+0x12/0x14
[  116.531313]  [<c0105d9b>] dump_stack+0x16/0x18
[  116.543334]  [<c011e61a>] verify_queue+0x2f8/0x3fb
[  116.555710]  [<c011ea1e>] update_curr+0xe6/0x102
[  116.567654]  [<c011ebb9>] task_tick_fair+0x3f/0x1f2
[  116.579657]  [<c01223f3>] scheduler_tick+0x18d/0x2d5
[  116.591808]  [<c012fa9d>] update_process_times+0x44/0x63
[  ...
From: Roman Zippel
Date: Tuesday, September 11, 2007 - 4:28 am

Hi,


Damn, I forgot that tasks which are reniced or migrate to another cpu 
need some more initialization, so the small incremental patch does that.
Thanks again for testing.

bye, Roman

Index: linux-2.6/kernel/sched_norm.c
===================================================================
--- linux-2.6.orig/kernel/sched_norm.c	2007-09-11 13:15:00.000000000 +0200
+++ linux-2.6/kernel/sched_norm.c	2007-09-11 13:13:43.000000000 +0200
@@ -326,11 +326,14 @@ static void update_curr(struct cfs_rq *c
 }
 
 static void
-enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
+enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int wakeup)
 {
 	verify_queue(cfs_rq, cfs_rq->curr != se, se);
 	cfs_rq->time_avg_min = kclock_max(cfs_rq->time_avg_min, get_time_avg(cfs_rq));
-	se->time_norm = kclock_max(cfs_rq->time_avg_min - se->req_weight_inv, se->time_norm);
+	if (likely(wakeup))
+		se->time_norm = kclock_max(cfs_rq->time_avg_min - se->req_weight_inv, se->time_norm);
+	else
+		se->time_norm = cfs_rq->time_avg_min;
 
 	cfs_rq->nr_running++;
 	cfs_rq->weight_sum += 1 << se->weight_shift;
@@ -553,7 +556,7 @@ static void enqueue_task_fair(struct rq 
 		if (se->on_rq)
 			break;
 		cfs_rq = cfs_rq_of(se);
-		enqueue_entity(cfs_rq, se);
+		enqueue_entity(cfs_rq, se, wakeup);
 	}
 }
 
@@ -813,7 +816,7 @@ static void task_new_fair(struct rq *rq,
 	rq->curr->se.time_norm -= time;
 	se->time_norm = rq->curr->se.time_norm;
 
-	enqueue_entity(cfs_rq, se);
+	enqueue_entity(cfs_rq, se, 1);
 	p->se.on_rq = 1;
 
 	cfs_rq->next = se;
-

From: Roman Zippel
Date: Sunday, September 2, 2007 - 7:47 am

Hi,


I mainly did it this way to avoid annoying conflicts. I also started with 
a copy where I threw out everything but a basic skeleton and than just 

T is the number of tasks, so the first is the sum of the time every task 
gets over a period of time and the second is the sum of all weights of 
each task.

bye, Roman
-

From: Daniel Walker
Date: Sunday, September 2, 2007 - 8:00 am

I think I'm more puzzled now than I was before, (scratches head for
minutes) ..

I see .. It's a summation symbol .. 

For instance if there are three tasks in the system. Call them A,B, and
C.

then 

time equals "time of A" + "time of B" + "time of C"

Right? 

Daniel

-

From: Roman Zippel
Date: Monday, September 3, 2007 - 11:20 am

Hi,


Ok, let's take a simple example. :)

If we have three task A, B, C, each with a weight of 1, 2, 3, so the 
weight sum is 6. If we let these three tasks run over a period of 12s, 
each task gets time/weight_sum*weight_{t} seconds, that is each task gets 
2, 4, 6 seconds of runtime.
The basic idea of CFS is now that using this formula, the time is
distributed to the active tasks and accounted against the runtime they
get. Let's assume a time slice of 1s, where each task gets
1s/weight_sum*weight_{t} of eligible runtime every second, so in the 
following table the task column contains the values (eligible runtime 
- obtained runtime):

time	current	A		B		C		fair_clock
1	C	1/6-0		2/6-0		3/6-1		1/6
2	C	2/6-0		4/6-0		6/6-2		2/6
3	C	3/6-0		6/6-0		9/6-3		3/6
4	B	4/6-0		8/6-1		12/6-3		4/6
5	B	5/6-0		10/6-2		15/6-3		5/6
6	A	6/6-1		12/6-2		18/6-3		6/6
7	C	7/6-1		14/6-2		21/6-4		7/6
8	C	8/6-1		16/6-2		24/6-5		8/6
9	C	9/6-1		18/6-2		27/6-6		9/6
10	B	10/6-1		20/6-3		30/6-6		10/6
11	B	11/6-1		22/6-4		33/6-6		11/6
12	A	12/6-2		24/6-4		36/6-6		12/6

Practically the eligible runtime part isn't updated constantly, but a
delta against the last update is used. If everything is working
correctly in the end the difference between the eligible and obtained
runtime is zero.

Peter's patches now make an interesting step, basically they change the
position of the weight_{t} variable, so every task get's now
1s/weight_sum per second and weight_{t} is now used to scale the
obtained runtime instead:

time	current	A		B		C		fair_clock
1	C	1/6-0/1		1/6-0/2		1/6-1/3		1/6
2	C	2/6-0/1		2/6-0/2		2/6-2/3		2/6
3	C	3/6-0/1		3/6-0/2		3/6-3/3		3/6
4	B	4/6-0/1		4/6-1/2		4/6-3/3		4/6
5	B	5/6-0/1		5/6-2/2		5/6-3/3		5/6
6	A	6/6-1/1		6/6-2/2		6/6-3/3		6/6
7	C	7/6-1/1		7/6-2/2		7/6-4/3		7/6
8	C	8/6-1/1		8/6-2/2		8/6-5/3		8/6
9	C	9/6-1/1		9/6-2/2		9/6-6/3		9/6
10	B	10/6-1/1	10/6-3/2	10/6-6/3	10/6
11	B	11/6-1/1	11/6-4/2	11/6-6/3	11/6
12	A	12/6-2/1	12/6-4/2	12/6-6/3	12/6

As you can see here the ...
From: Daniel Walker
Date: Monday, September 3, 2007 - 2:06 pm

It helps a tiny bit .. However, I appreciate that you took the time to
write this .. Thanks you.

Daniel

-

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