(sorry for repost, but there seemed to have been some troubles..) On Sun, 2007-07-22 at 14:04 -0700, Linus Torvalds wrote:Im still not so keen about this, Ingo never did get CFS to match SD in smoothness for 3d applications, where my test subjects are quake(s), world of warcraft via wine, unreal tournament 2004. And this is despite many patches he sent me to try and tweak it. As far as im concerned, i may be forced to unofficially maintain SD for my own systems(allthough lots in the gaming community is bound to be interrested, as it does make games lots better) <snip> -
| Greg Kroah-Hartman | [PATCH 006/196] Chinese: add translation of oops-tracing.txt |
| Linus Torvalds | Linux 2.6.21-rc1 |
| david | Re: Dual-Licensing Linux Kernel with GPL V2 and GPL V3 |
| Vladislav Bolkhovitin | Re: Integration of SCST in the mainstream Linux kernel |
| Alexey Dobriyan | Re: [GIT]: Networking |
| Gerrit Renker | [PATCH 27/37] dccp: Integration of dynamic feature activation - part 2 (server side) |
| Jarek Poplawski | Re: [PATCH] pkt_sched: Destroy gen estimators under rtnl_lock(). |
| Evgeniy Polyakov | Re: [BUG] New Kernel Bugs |
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