On Sun, 3 Jun 2007, Eric Dumazet wrote:ion, With or w/out the comments? :) work clic t be A bitmap allocator made sense because it has the property of making=20 allocations compact. Once that requirement is relaxed, it does not make=20 any sense to use it (and you have still to modify it in any case). I generally agree on code re-use, but that just not the right structure.=20 You can tweak it how much you like, but you're still doing a search inside= =20 an N-sized bitmap. It's just the *wrong* structure. I-cache pressure? All the extra code that you see out of fdmap.c/h, comes= =20 from handling two "bitmaps", that you still have to have (unless you=20 plan to have a single huge botmap that covers legacy and non-sequential=20 areas). But with a bitmap structure, you're gonna have more D-cache=20 pressure. And that's a fact. - Davide
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