Re: [PATCH][RSDL-mm 0/7] RSDL cpu scheduler for 2.6.21-rc3-mm2

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To: Con Kolivas <kernel@...>
Cc: Mike Galbraith <efault@...>, linux kernel mailing list <linux-kernel@...>, ck list <ck@...>, Linus Torvalds <torvalds@...>, Andrew Morton <akpm@...>
Date: Tuesday, March 13, 2007 - 5:29 am

* Con Kolivas <kernel@kolivas.org> wrote:


I'd say lets keep nice levels out of this completely for now - while 
they should work _too_, it's easy because the scheduler has the 'nice' 
information. The basic behavior of CPU hogs that matters most.

So the question is: if all tasks are on the same nice level, how does, 
in Mike's test scenario, RSDL behave relative to the current 
interactivity code?

	Ingo
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Messages in current thread:
Re: [PATCH][RSDL-mm 0/7] RSDL cpu scheduler for 2.6.21-rc3-mm2, Jeremy Fitzhardinge, (Tue Mar 13, 1:59 pm)
Re: [PATCH][RSDL-mm 0/7] RSDL cpu scheduler for 2.6.21-rc3-mm2, Jeremy Fitzhardinge, (Tue Mar 13, 4:10 pm)
Re: [PATCH][RSDL-mm 0/7] RSDL cpu scheduler for 2.6.21-rc3-mm2, Ingo Molnar, (Tue Mar 13, 5:29 am)
Re: [PATCH][RSDL-mm 0/7] RSDL cpu scheduler for 2.6.21-rc3-mm2, Radoslaw Szkodzinski, (Mon Mar 12, 2:58 am)