On Dec 06, 2007, at 00:30:16, Renzo Davoli wrote:Ok, you say it's different, but then you describe how IP unicast and broadcast work. Both are frequently used for communication among "*user* processes". Please provide significantly more details about exactly *how* it's different. You say "tap like" interface, but people do this already with existing infrastructure. You can connect Qemu, UML, and KVM to a standard linus "tap" interface, and then use the standard Linux bridging code to connect the "tap" interface to your existing network interfaces. Alternatively you could use the standard and well-tested IP routing/firewalling/NAT code to move your packets around. None of this requires new network infrastructure in the slightest. If you have problems with the existing code, please improve it instead of creating a slightly incompatible replacement which has different bugs and workarounds. You can do that already with the bridging code. As I described above, this can be done with the existing bridging and tun/tap code. This is already done frequently in userspace. Just register a port number with IANA on which to implement a "registration" server and write a little daemon to listen on 127.0.0.1:${YOUR_PORT}. Your interconnecting programs then use either unicast or multicast sockets to bind, then report to the registration server what service you are offering and what port it's on. Your "receivers" then connect to the registration server, ask what port a given service is on, and then multicast-listen or unicast-connect to access that service. The best part is that all of the performance implications are already thoroughly understood. Furthermore, if you want to extend your communication protocol to other hosts as well, you just have to replace the 127.0.0.1 bind with a global bind. This is exactly how the standard-specified multiple-participant "SIP" protocol works, for example. So if you really think this is something that belongs in the kernel you need to provide much more detailed descriptions and use-cases for why it cannot be implemented in user-space or with small modifications to existing UDP/TCP networking. Cheers, Kyle Moffett --
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