PS3 system bus add_uevent_var() fallout: kill unused variables
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
---
arch/powerpc/platforms/ps3/system-bus.c | 1 -
1 files changed, 1 deletion(-)
--- a/arch/powerpc/platforms/ps3/system-bus.c
+++ b/arch/powerpc/platforms/ps3/system-bus.c
@@ -440,7 +440,6 @@ static void ps3_system_bus_shutdown(stru
static int ps3_system_bus_uevent(struct device *_dev, struct kobj_uevent_env *env)
{
struct ps3_system_bus_device *dev = ps3_dev_to_system_bus_dev(_dev);
- int i = 0, length = 0;
if (add_uevent_var(env, "MODALIAS=ps3:%d", dev->match_id))
return -ENOMEM;
With kind regards,
Geert Uytterhoeven
Software Architect
Sony Network and Software Technology Center Europe
The Corporate Village