On Friday 22 February 2008 04:48, David Howells wrote:
Right, so the obvious optimization strategy for this corner of it is to
decimate the synchronous disk ops for the average case, for which there
are a variety of options, one of which you already suggested.
All understood. I am eventually going to suggest cutting the backing
filesystem entirely out of the picture, with a view to improving both
efficiency and transparency, hopefully with a code size reduction as
well. But you are up and running with the filesystem approach, enough
to tackle the basic algorithm questions, which is worth a lot.
I really do not like idea of force fitting this cache into a generic
vfs model. Sun was collectively smoking some serious crack when they
cooked that one up. But there is also the ageless principle "isness is
more important than niceness".
What I was trying to say. It => the cache logic.
Which would require a change to NFS, not an option because you hope to
work with standard servers? Of course with years to think about this,
the required protocol changes were put into v4. Not.
/me hopes for an NFS hack to show up and explain the thinking there
Actually, there are many situations where changing both the client (you
must do that anyway) and the server is logistically practical. In fact
that is true for all actual use cases I know of for this cache model.
So elaborating the protocol is not an option to reject out of hand. A
hack along those lines could (should?) be provided as an opportunistic
option.
Have you completely exhausted optimization ideas for the file handle
lookup?
RCU? Anyway, it is something to be tracked down and put right.
What I tried to say. So still... got any ideas? That extra synchronous
network round trip is a killer. Can it be made streaming/async to keep
throughput healthy?
/me does the Trond summoning dance
Daniel
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