Hmm, I'm not sure that BUG() is appropriate here. If there is an
I/O error reading the block bitmap, #1, retrying isn't going to help,
and #2, bringing down the entire system just because of an I/O error
in reading the block bitmap doesn't seem right.
Right now, if there is a problem, we just end up leaving the
preallocated list on the inode. Does that cause problems later on
down the line which you have observed?
- Ted
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