Yeah... this repo is really a pain to repack. I have access to a
8-processor machine with 8GB of ram and all my repack attempts so far
were killed after using too much memory, despite the window memory
limit. Those were threaded repack attempts, so the first 98% was really
quick, like less than 15 minutes, but then all threads converged on this
small fraction of the object space which appears to cause problems.
And then I'm presuming I ran into the same threaded memory fragmentation
issue. Might be worth attaching gdb to it and extract a sample of the
object SHA1's populating the delta window when the slowdown occurs to
see what they actually are...
I'm attempting a single-threaded repack now.
Nicolas
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