David Kastrup wrote:The easiest way to show the error is consider the code being ported to a typical 64 bit C compiler. int's are still 32 bits, yet the array can be larger than 32 bits. You're right in that what we want to be able to do is typeof(array dimension), but there is no way to do that automatically in C, which is my point. If the array dimension changes, you have to carefully check to make sure every loop dependency on the type is updated, too. size_t will always work, however, making it a better choice than int, at least for C. Because the 10 array dimension is not statically checked in C. I could pass it a pointer to 3 ints without the compiler complaining. This makes it a potential maintenance problem. Also, the maintenance programmer may change the array dimension in the function signature, but overlook changing it in the for loop. Again, a maintenance problem. Array buffer overflow errors are commonplace in C, because array dimensions are not automatically checked at either compile or run time. This is an expensive problem. Some C APIs try to deal with this by passing a second argument for arrays giving the dimension (snprintf, for example), but this tends to be sporadic, not conventional. It being extra work for the programmer inevitably means it doesn't get done. C compilers vary widely in the optimizations they'll do for simple loops. I see often enough attempts by programmers to take such matters into their own hands. I agree with you on that - and suggest the language should not tempt the user to do such optimizations. Let's say our fearless maintenance programmer decides to make it an array of longs, not an array of ints. He overlooks changing the type of value in the loop. Suddenly, things subtly break because of overflows. Or maybe he changed the int to an unsigned, now the divides in the loop give different answers. Etc. There really isn't any compiler/language help in finding these kinds of problems. I consider an array that is NULL to have no members, so instead of crashing the loop should execute 0 times. C has structs, too, as well as more complicated user defined collections. Essentially, you cannot (simply) write generic algorithms in C, because you cannot (simply) generically express iteration. Of course, you can still express anything in C if you're willing to work hard enough to get it. Me, I'm too lazy <g>. It's like why I can't play chess - everytime I try to play it instead I think about writing a program to do the hard work for me. I beg to differ - buffer overflow bugs are common and expensive. The nice thing about the D loop is it is LESS typing than the C one - you get the extra robustness for free. Let's look at the code gen for the inner loop for C: L8: push [EBX*4][ESI] call near ptr _bar inc EBX add ESP,4 cmp EBX,0Ah jb L8 and for D: LE: mov EAX,[EBX] call near ptr _D4test3barFiZv add EBX,4 cmp EBX,ESI jb LE I think you can see that performance isn't an impediment. - To unsubscribe from this list: send the line "unsubscribe git" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html
| Greg KH | [GIT PATCH] driver core patches against 2.6.24 |
| Linus Torvalds | Linux 2.6.27-rc8 |
| Christoph Lameter | Re: Major regression on hackbench with SLUB (more numbers) |
| Mike Travis | Re: [RFC 00/15] x86_64: Optimize percpu accesses |
git: | |
| Gerrit Renker | [PATCH 15/37] dccp: Set per-connection CCIDs via socket options |
| Jarek Poplawski | Re: [PATCH] pkt_sched: Destroy gen estimators under rtnl_lock(). |
| David Miller | [GIT]: Networking |
| Hugh Dickins | Re: [bug?] tg3: Failed to load firmware "tigon/tg3_tso.bin" |
